AiR Hype v1.2.1.14 macOS
Team Xdb | 07 February 2026 | 802.04 MB
AIR Hype is powered by four sound engines; FM, Wavetable, Virtual Analog and Sampled, created from decades of research and meticulous design.
Viewed 17995 By Music Producers & DJ´s.
AIR Hype is powered by four sound engines; FM, Wavetable, Virtual Analog and Sampled, created from decades of research and meticulous design.
Swayed is modeled after a famous 1989 synthesizer that combined FM synthesis with sample based synthesis. This combination allows for the creation of some unique timbres—from realistic to synthetic, and everything in between. Patch compatibility means you can access the vast library of sounds made for the original hardware, in the form of SysEx files that can be imported. Patches made with Swayed can also be loaded into the original hardware by exporting them as SysEx files.
Absynth 6 marks the return of a legendary semi-modular synthesizer. Built for textures that transform and breathe, it invites you to shape sounds that are entirely your own. Deep enough for complex sound design, and intuitive enough for newcomers, it opens up distinctive, living sounds for cinematic cues, ambient soundscapes, and electronic productions.
Absynth 6 marks the return of a legendary semi-modular synthesizer. Built for textures that transform and breathe, it invites you to shape sounds that are entirely your own. Deep enough for complex sound design, and intuitive enough for newcomers, it opens up distinctive, living sounds for cinematic cues, ambient soundscapes, and electronic productions.
The Element P is a specialized synthesizer for percussion sounds. It creates sounds using a simplified FM synthesis method, which is simple and easy to operate.
Absynth 6 marks the return of a legendary semi-modular synthesizer. Built for textures that transform and breathe, it invites you to shape sounds that are entirely your own. Deep enough for complex sound design, and intuitive enough for newcomers, it opens up distinctive, living sounds for cinematic cues, ambient soundscapes, and electronic productions.
Sumu breaks completely new ground in software synthesis, combining additive resynthesis with FM and vector field spatialization. Its collection of ten modules, designed around a unique multi-channel patcher, offer musical possibilities not found in any other instrument. In Sumu, sampled sounds are represented as collections of up to 64 bandwidth-enhanced partials, each with a frequency, volume, and noisiness that can change over time. This representation of sound makes all kinds of creative changes possible, from natural-sounding time stretching to exotic timbral manipulations. Using the central multi-channel patcher, each partial in a sound can be manipulated independently in a way that feels more like playing than programming. Pick a few harmonics and frequency-modulate them? No problem. Delay each partial according to its frequency? Sure. Sumu enables precise and careful changes in space and time, or wild chaotic ones. Take a sample, choose a few partials, and place them somewhere else in the sound field. Or explode everything and stir it into a whirlwind of doppler shifted chorus as each partial zooms around on its own path.
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