AGL v2.0.0 AU VST RTAS MAC OSX
P2P | 19.02.2015 | 3.97 GB
Ample Guitar L aim to bring the Alhambra Luthier Classic Guitar sound to your studio.
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Ample Guitar L aim to bring the Alhambra Luthier Classic Guitar sound to your studio.
Fusor, a versatile sound-design environment that can layer and keysplit 3 instances of the DCAM synths, is also included. It provides a variety of ways to add new dimensions to your sounds with high-quality FX, extra modulation and an advanced step-sequencer/arpeggiator.
Spirit Reverb can also do totally original effects, such as the Cosmic reverb type, which is generally set like an echo effect and causes a swelling frequency sweep trail. All effects have a parametric EQ that can be used either after the effect, or on the wet signal only. Stereo spread effects provide an even more big and spacious reverb which can be dialed to the desired width in “Mono to Stereo” mode.
The ultimate lo-fi weapon, iZ Vinyl uses advanced filtering, modeling and resampling to create authentic “vinyl” simulation, as if the audio was a record being played on a record player.
The OverTone Graph-EQ is a Windows port of the MKII Graph-EQ 10 band Graphical Equaliser, originally developed by linuxDSP for the linux platform. It features the same innovative DSP technology, providing ten fully adjustable filter bands, including a de-cramped peak filter which gives a more analogue response without requiring CPU intensive upsampling.
ValhallaRoom is a versatile, true stereo algorithmic reverb. It features eleven original reverberation algorithms (including the latest Dark reverb modes, Nostromo, Narcissus, Sulaco and LV-426), and produces a wide range of natural reverberation sounds. Sounds range from tight ambiences and rooms, through traditional hall and plate sounds, all the way up to vast modulated spaces. The algorithm designs have been influenced by some of the “classic” room simulation boxes, as well as state of the art modern theory.
Eos consists of three high-quality custom-designed reverb algorithms, made with the modern production environment in mind. Two different plate simulators and our own Superhall algorithm give you a broad palette of reverb, and the easy-to-understand interface makes adjusting the algorithms to suit your track incredibly simple. Want a traditional dark plate reverb? Eos can do that. How about a short, dense room sound for your drum buss? Not a problem. But where Eos really comes in to its own is when you drop Superhall on your piano or synthesizer tracks. The incredibly long modulated hall sounds of Eno-style ambience are where Eos thrives, something that is made of unobtanium with convolution ‘verbs. Quite simply, an impulse response can not do what Eos does.