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1.75GB of eerie sound beds, dark atmospheres, dissonant drones and epic booms and metallic clangs for use in professional film, TV and video game sound design projects. Inspired seminal scary movies of the modern Hollywood era, Eerie Cinema has been painstakingly constructed to offer composers and music producers the most haunted, ominous and scary royalty-free sounds ever.
Resident Evil 2, known in Japan as Biohazard 2 (Japanese: バイオハザード2 Hepburn: Baiohazādo Tsū?), is a 1998 survival horror video game originally released for the PlayStation. Developed by Capcom as the second installment in the Resident Evil series, its story takes place two months after the events of the first game, Resident Evil. It is set in Raccoon City, an American community whose residents have been transformed into zombies by the T-virus, a biological weapon developed by the pharmaceutical company Umbrella. In their escape from the city, the two protagonists, Leon S. Kennedy and Claire Redfield, encounter other survivors, and are confronted by William Birkin, the mutated creator of the even more powerful G-virus.
Hypnotic Techno. In this package you will find an exceptional collection of sounds to match the highest standards and needs of techno producers. Package with over 392 MB of analog sounds, loops and sound effects. Includes 12 folders with Atmospheres, Basslines, Synth Loops, One Shot Drums, Drum Loops, Fx, Percussion Loops, Top Loops and many more. Recorded with the best equipment with the highest quality.
Dr. Daniels is the only dentist I’ve ever known and he was gracious enough to let me roam around his office after hours collecting these sounds. The intent was to gather source material for hi-tech gadgetry so the library contains a nice selection of tools and equipment including drills, a mouth vacuum, an ultrasonic water sprayer, dental lathe, dental kiln, a creepy sounding dentist chair and a wicked cool CEREC machine (diamond tipped milling machine that cuts dental implants). The handheld tools are “performed” so as to create movement, pass by’s and simulate power fluctuations.
Riser Effects is the term for the kind of sounds that rise in pitch over time. Sounds that continuously increases the energy and tension build up. However, even though the general direction is going upwards, you can add rhythm or internal movement into the upwards slide to make it more unique. You can also shape the overall curve of the riser over time. These types of sound effects are great for building energy into a new section of your music, for example: Going from a verse into the chorus…But you can also use shorter and less pronounced risers just before you introduce new parts and elements. Riser effects are heavily used in EDM music, and epic cinematic style music. But you can use them in almost any genre. Sometimes you want a more organic sounding riser effect made from real instruments and sounds…and other times you want an electronic style riser made from synthesized sounds, to really add that focused and sharp build-up of energy.
Places Ambience Library supplies you with 111 common or familiar locations from Airport to Zoo. Placing focus on locations with human involved or created environments such as public spaces, event gatherings, and public service infrastructures. Ambiences last from 1-2 minutes in length for use in any place to create a setting or local. 44k/24bit Soundminer enabled.