SpectraLayers is a new approach to audio editing, with new concepts to transform the way you work. For the first time you can directly edit spectral data, opening advanced sonic worlds, and use innovative enhancements to traditional techniques. Visualize audio in astonishing new ways, including 3D. Work with mixes like they were tracks. Integrate these abilities into your DAW and other tools. And all in a familiar interface that you didn’t realize you already knew.
THE ADVANCED TOOL YOU ALREADY KNOW
SpectraLayers is the first completely visual editing system for audio. It extends the traditional visualization of spectral editors to every aspect of editing sounds, including how they mix together. To make this approach intuitive, SpectraLayers employs the model of high-end image editors — not just the interface, but what you can do with sound and how you do it. So, despite its advanced technology, SpectraLayers is immediately familiar and instantly powerful.
The most natural, powerful and precise editing is made directly in the medium. Paint and brushes, retouching and photographs, video and frames. SpectraLayers introduces this way of editing to audio. Start with the spectral domain, where time, frequency and amplitude are all visible. Use the power of 22 advanced tools — modification, drawing, selection, measurement, marking and listening with your mouse, or a pressure-sensitive stylus.
Advanced Selection Engine
Transcend traditional audio editing with the industry’s most advanced selection engine. Create any selection shape — drawn freehand, with geometry-based tools or automatically based on audio features. Add fully visualized crossfade masks and real-time previews. Use selections for spectral playback, selection-based effects, and our Visual Transformation Engine. Alternatively, use selections to protect audio from modification, extract selections to other Layers, and compose 2D soundscapes. Even save and recall them.
Selection-Based Effects: Re-Imagined
SpectraLayers re-imagines selection-based processing, the editing technique most common in other spectral tools. It starts with our Advanced Selection Engine (ASE). Apply SpectraLayers’ industry-standard restoration effects, such as spectral noise reduction and audio healing. In another industry first, you can also use External Editor Processing to use the effects in your other audio tools, such as WaveLab, iZotope RX® and Melodyne® with full ASE compatibility. Undo and redo these edits like any other — instantly.
Transpose the Way You Transform
SpectraLayers employs the industry’s only visual transformation system for sound. And it’s real-time, with full-resolution previewing. Move, scale and stretch audio as you drag your mouse (or stylus) to align musical features while you transform, and measure your changes with markers and timelines. Of course, you can also do it how everyone else does, using numbers. Either way, all transformations are powered by the Advanced Selection Engine. SpectraLayers has been essential as a precise instrument in sculpting some complex but organic fantasy sounds. It can generate unique aural impressions by reconstructing sounds through very hard edged bands into a mosaic. Being able to hear individual layers or combinations and easily export all the components as well as a composite is a great workflow. I’ve been having a lot of fun with the program.
Tracks and Regions, Evolved
Layers are at the heart of SpectraLayers. They’re compatible with regions and tracks, but more powerful. Seeing them shows you how they sound — both individually and mixed with other Layers. You can edit them while seeing how your changes affect other tracks — in real time. Using any editing method, instantly previewed with every tool.