Artist Development
GTA | 25 August 2026 | 530.94 MB
Learn how to build an audience around your music.
Artist Development – Section 1:
1. Introduction
2. Mindsets
3. The Artist Compass
4. Building Your Artist Compass
5. The Basics of FunnelingArtist Development – Section 2
1. Stages of Awareness
2. Identifying Your Avatar
3. Paid vs. Organic Promotion
4. Social Media (Conquer Avoid)
5. Setting Realistic TimelinesArtist Development – Section 3:
1. Introduction to FAIL WEEK
2. Finding Success
3. Building your ToFu Strategy
4. Collecting Data
5. Dealing with Failure
6. Finding your Authentic Sound
7. Innovative Expression
8. Action Item Finding an Innovative SoundArtist Development – Section 4:
1. Iteration and Improvement
2. Launching Variations
3. Addressing Likes and Dislikes
4. Improving your Opt-InArtist Development – Section 5:
1. Introduction
2. Constructing your MoFu
3. Refining your Avatars
4. Owning your DataArtist Development – Section 6:
1. Welcome to Grind Week
2. Providing Value
3. The Slippery Slope Method
4. Zooming Out
5. RecapArtist Development – Section 7:
1. Wins
2. The Joint Venture
3. 8 touch points
4. Taking InventoryArtist Development – Section 8:
1. Welcome to BoFu
2. Conviction
3. Analyzing the Data
4. Getting your First SaleArtist Development – Section 9:
1. Intuition
2. Friction
3. Return on Investment
4. Paid AdsArtist Development – Section 10:
1. Re-Investing
2. Building your Team
3. Staying on Trend
4. The Road AheadINFO/DEMO/BUY: https://mage.si/mastering
Mastering: Artist Development TUTORiAL-GTA
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